Skip to main content

S.H. Figuarts Gudon


My latest arrival is S.H. Figuarts Gudon. He’s a kaiju from the Return of Ultraman series, appearing in episodes 5 and 6, where he was pitted against the monster Twin Tail. Gudon has since appeared in various Ultra shows, such as Ultraman Mebius, Ultra Galaxy, etc.



Figuarts has once again done a great job with the sculpt, capturing all the details from his spikey body to his eyes and tentacle whip arms. The paint applications are also great, sporting a nice tan color with darker highlights, as well as blacks for tentacles and horns and red for mouth and eyes.



As for the articulation, that’s where this release is a bit inconsistent. The photo with arrows shows all the articulated points, and he also has several joints along his tail as well. His neck joints, tail joints and torso have great range of motion. His mouth can open very wide, but due to the lower jaw being on a ball joint and the shape of the mouth, when closing it fully, make sure you alight the top half with the bottom or you’ll get a derpy overbite from either side.  He can look far up and far down.


However, the figure does not seem to have the same range of motion for each set of arms and legs. His left arm joint seems to be pushed in more at an angle, and this makes it unable to fully move the arm all the way around. On the right arm, the socket seems to be sticking out more, but that one can move fully all the way around. On the legs, the left knee is able to bend more than the right.


I thought at first that it was probably a QC issue with my figure, but upon closer inspection ofothers’ photos posted on Instagram, I see that their figures also seem to have the right arm socket sticking out more, as well as the left socket pushed more at an angle. Perhaps it was the way the figure was designed that made it so that once you put in one arm, it moved the peg so that other arm didn’t quite match it. It’s not an entirely bad thing, but important to be aware of so you don’t try to force one of the arms too much and risk breaking it.



The directions do highlight the entire area of the arms with a note advising you to use caution. It’s a good argument for making sure one looks over the instructions carefully (as not everyone does; I know I’ve been guilty of this myself in the past).



The other thing I noticed is that on the whip arms, the right arm is able to move around in all 3 connecting joints, whereas the left arm seems to be pushed more forcefully in at the 2nd connecting point, making it difficult to move around. I didn’t try to force it for risk of breakage. This is something I was curious about, as Twin Tail’s whips are also articulated in 3 pieces. On him they move around freely on both sides, not with Gudon.


The only accessory he comes with is an extra damaged Twin Tail head, to reproduce the scene where the MAT team shoots out his eyes, making him unable to see and easily killed by Gudon. You simply pop out Twin Tail’s regular head and pop in the damaged one.

One thing I noticed, since I had never popped off his head, is that the joint had a white, greasy substance on it. I assume it’s something they used when putting it together to ensure it goes in smoothly. When putting in the damaged head, I wasn’t able to get it all the way back in, but I’m sure simply heating the joint will fix this.

 
 

My rating for Gudon is a 7 out of 10. It’s priced decently, the extra damaged Twin Tail head is a fun accessory, and the sculpt and paint are great. Just be careful when articulating it. I’ve already read one person note that the arm on their figure popped off easily and was difficult to keep back on. Thankfully mine hasn’t lost any limbs.


Comments

Popular posts from this blog

S.H. MonsterArts King Kong '21

The next May pre-order to arrive is S.H. MonsterArts King Kong from the Godzilla vs. Kong film. I was psyched to get a highly articulated Kong from Tamashii Nations, and the great ape is finally here. Kong is a little shorter than Godzilla (just like in the film). The details of the sculpt are all well done. Tamashii Nations did a good job capturing his look well, from his hair covered body to a few scars on his chest. His faces, including his eyes and teeth on the open mouth head, as well as his axe, are all well painted. The only issue is that they seemed to have gone with a glossy finish, so he seems too shiny, especially on his face and chest. A duller matte shade would've suited him better. At least it would've kept him from looking like he over-moisturized. As for his articulation, he's quite flexible. His head is on a ball joint, ball jointed neck as well, ball jointed shoulders and thighs, upper arm cut, single jointed elbows and knees that go in further than 90 deg...

Titanic Creations Yongary 1967

This figure was released in late December, and I got it about 2 days before the New Year, so I'm counting it as a 2025 release. It is the Titanic Creations version of the Korean kaiju Yongary, Monster From The Deep. The film was released in 1967 as a Godzilla ripoff, with several ideas copied from the Gamera series, such as his tusks, his ability to fire a stream of flames from his mouth, and even firing a laser beam from his horn, similar to the slicing one used by Gyaos. The film is pretty goofy, but Yongary, like most of those Asian monsters, was pretty cool (to me, at least), so I was psyched that someone finally made a figure of this lesser known kaiju. When Titanic Creations put it up for pre-order, they announced a series of tiers, where they would add accessories when a certain number of orders were met. Enough fans ordered him, so that Yongary ended up with a shit ton of stuff, making him absolutely worth the price. In addition to the kaiju, you get a flame breath effect, ...

S.H. Figuarts Ultimate Ageis/Ultraman Zero Armor option parts set

Earlier in the week I received my S.H. Figuarts Ultimate Ageis/Ultraman Zero Armor option parts set. I was busy with work and doing other reviews, but I finally got around to checking these out. They turned out to be pretty cool option parts. Ultimate Aegis is a set of armor created by Ultraman Noa . My initial thought was that they may be a bit of a hassle to attach to the Ultras. They ended up being fairly easily to swap out and put on them. The only issue I had was with the large piece (Final Ultimate Zero) that Ultraman Zero holds. I was having trouble getting his arm peg into the fist (it’s attached to the piece). Then I realized that I had on his forearm with his bracelet, so I swapped out the regular forearm without the bracelet and it went in easily. For the ultimate Zero Sword, each hand piece comes with its own fists, a red (for X) and blue (for Zero). The top of the fist has a peg that attaches to the piece, and then you ...