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Showing posts from October, 2019

Happy Halloween!!!!!!!!

Happy Halloween, Everyone!    

S.H. Figuarts Ultraman Ginga

My latest Figuarts Ultraman is Ginga. This figure turned out surprisingly well, with great articulation and decent accessories.  He comes with a red color timer, 4 pairs of hands (fists, holding, flat and grasping), an extra hand with the cross shoot beam, and the Ginga spark lance, a translucent blue weapon. Both the beam and lance are nicely detailed.  Ultraman Ginga is the traditional red and silver, but with light blue crystals throughout his body, that make him stand out.  The articulation is very good. Double jointed knees and elbows, slight butterfly joints on the shoulders,  upper arm and thigh cuts, great range on the upper waist, legs and ankles, and shoulder pads that can shift downward and back up allow more room for the shoulder movement all contribute to a figure that can be put into very expressive poses.  He stands the same size as other Figuarts Ultras. I own the older Ultra Act Ginga, which is a taller...

Curse of the Candyman

A Halloween inspired little comic strip. Enjoy....        

Bandai Ultra Action Ultraman Taiga and Tregear

Bandai’s Ultra Action figures are pretty decent. You get a good amount of articulation, for much less than S.H. Figuarts. They’re not as detailed as the Figuarts releases, but if you want to save some $$$ and/or don’t feel like spending Tamashii prices for certain figures, the Ultra Action line is the way to go. You don’t get any accessories, but their fingers are poseable, so extra hands aren’t really needed. The first thing to note is that the paint job, while good, tends to only be on the front of the figure. The backs of the figures don’t have the extra details. They’re simply the base color of the body. If you’re a painter, you can go ahead and apply the extra details and lines. Out of both of these figures, Ultraman Tregear does seem to be missing a few gold highlights on his arms and legs. If you look at photos of the suit, you’ll notice where. The articulation points are the neck, which moves around but not up or down, the shoulders are on a ball be...