After releasing several super articulated action figures, Titanic Creations finally decided to produce one based on their own original mascot kaiju, Titanicus. He's an aquatic dinosaur-like beast with a fish-like tail, a series of blue spikes along its back, including one large one that resembles an iceberg, and a pointy spike on its head. The figure's look is quite unique, and it's cool that they decided to produce one in their super articulated line.
As far as sculpt and paint, the action figure turned out fantastic. He's quite large, much taller than standard S.H. MonsterArts releases. He's more in scale with the Hiya Toys Godzilla line. The figure is a dull grey, with light white and blue highlights throughout the body, as well as various molded creases and scales. The eyes are pure white, and he has a mouth full of sharp teeth. For the spikes throughout his body, they are all cast in a translucent blue with various levels of shading. The effect makes them stand out like bright blue icicles. Titanicus is an awesome, imposing kaiju. I can see him appearing as a foe in one of the newer Ultraman shows. Titanic Creations really went out of their way to make their mascot fantastic. The box he comes with is also really nice, with one side showing very awesome artwork on the kaiju, and the other showing his name, with the sinking Titanic ship and an iceberg. I believe it was illustrated by Matt Frank, an artist well known in the kaiju community.
For accesssories, Titanicus comes with a small bent boat that can be placed in his open hand or his mouth. He also has a translucent frost beam that connects to a port inside his mouth. However, due to its weight, it causes the head to droop down some. I did notice that some of the other beams I have from various figures can also work for Titanicus, so that's pretty sweet. And finally, an alternate pair of fists. And let me just say, swapping out the hands is a royal pain in the ass. The ends of them end in a peg with a mushroom-like head, and while it holds really well, trying to pull them out is another story. I had to heat up the wrists and pull really, really hard just to get them out. I recall that the Pulgazary figure had swappable hands that were a bit hard to pull out, but with that figure, it got easier once you tried on each pair. This one has wrist pegs that fit into the holes just a little too tightly. I can easily see someone ripping the hands off at the hinge from pulling too hard.
As for the articulation? Well, it's ok. Not horrible, not great, but just passable. I saw one post they did where they described this as being their most articulated release, but I have to disagree. Their Gorgo figure moves way better than this guy. For starters, the sculpt of the body, neck and head are shaped in such a way that they limit the movements. The head and neck can look up, down and to the sides, but just a little bit. The torso has more range, but the large spike on its back pushes against his other small spikes, preventing it from moving any further. The arms can spin up and around, as well as achieve a T-pose, but just barely. The elbows can straighten out, but you have to turn them just right to get maximum stretch. The thighs can turn fully around, but the knees and ankles are quite limited. The tail is multi-segmented and can curl up and to the sides, but due to the weight of the large spikes at the end of it, it sometimes has difficulty holding the pose. You won't be able to get him into very expressive poses other than sitting and one-legged kicks, but that requires a bit of work with the ankles and tail to balance it properly.






















































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